Character Profiles

A collection of custom Toyhouse character layouts created with pure HTML and inline styling, designed to be aesthetic, readable, and responsive.

These are custom character profile layouts I built entirely using HTML and inline CSS within Toyhouse’s limited editor. Because Toyhouse restricts external CSS, scripts, and custom file structures, each layout required careful problem-solving to achieve the desired look and interactivity. I focused on readability, themed aesthetics, and creative layouts despite the constraints. These designs have been used by many other Toyhouse users and helped grow my interest in UI and front-end design.

All of the descriptions were taken directly from their respective Toyhouse pages, so forgive the less than formal language.

Hollow Knight

Interactive version

I made some Hollow Knight characters! then got bored and decided they needed themed profiles. So here's a Hollow Knight themed character profile code!

It has pages for basics, inventory, design notes, relationships, and history, so pretty much all you could need

This is the first code that I've actually posted on here (which is crazy, im a computer science major), so I hope it's easy enough to edit. There's comments throughout the code, but let me know if you have any questions!

591
Jun 4, 2025

Yay! Another code! I made this one just because I couldn't find one for Cecian that I liked, hence why he is also the character featured here.

I took inspo from/referenced Sunlit Meadow by Larai for the general layout and especially the tab buttons. Go check it out, it's a pretty cool code!

This code's got a whole lot of info in it, so pretty much every little section can scroll, and there's a mini index thing at the top of the code in a comment to help you navigate it.

1385
Aug 12, 2025

This was made for the CQ Prompt Pack #1, I chose the layout Stumble. This is my first time doing a coding challenge like this and it was really fun!!

I think the colors and the flow of it looks really nice. The mix of rounded and sharp corners started off accidental, but it looked so good I just went with it.

I wish I had included a design notes section, but it didn't really fit any where. Though if I were to put it somewhere, I'd probably just replace the story section (I'm bad at writing lol).

1195
Aug 18, 2025

I made this for the CQ Autumn Challenge! The goal was to make a layout where each profile section was a full width bar/block so that it's easier to remove or reorder anything without much coding knowledge. There are comments throughout the code that should help identify where each section begins and ends.

This is also the first time I've made something with Bootstrap colors, even if I gave it two accents as well... But still, there's a Bootstrap version!

When editing this code, I recommend folding/collapsing the code for the leaves/butterflies decorations, as it is pretty lengthy and annoying. There's some instructions in the code if you need help.

345
Sept 21, 2025

I made this because I wanted to mess around some more with overlapping elements and using lines as decoration. I think it all came out pretty well, but the design notes tab is my favorite, it just looks so nice. The overlapping-ness of this code is a bit less apparent on mobile, but it's still there a little bit.

This ended up being somewhat vampire themed (hence the title), which works well since Halloween is coming up, so I'm going to pretend it was the plan all along. Adair needed an updated profile anyway, it's a win-win.

717
Oct 29, 2025

I have designed yet another character, and another profile to go along with her!

I wanted to make a code that matched Daphne, so it's got some bright colors goin on, but it also has more detail than necessary, which I think is the key to a good character design and profile.

The dashed borders idea was stolen borrowed from iinkt, who recently used them in a new code. I'm glad she did, because it looks so much cooler with all the dashed borders and I would not have thought of that on my own!

Also, I did some more experimenting with overlapping things and imperfect alignment. It definitely looks much more interesting, but it's hard to find a balance between misaligned-in-a-good-way and misaligned-in-a-bad-way.

I have designed yet another character, and another profile to go along with her!

I wanted to make a code that matched Daphne, so it's got some bright colors goin on, but it also has more detail than necessary, which I think is the key to a good character design and profile.

The dashed borders idea was stolen borrowed from iinkt, who recently used them in a new code. I'm glad she did, because it looks so much cooler with all the dashed borders and I would not have thought of that on my own!

Also, I did some more experimenting with overlapping things and imperfect alignment. It definitely looks much more interesting, but it's hard to find a balance between misaligned-in-a-good-way and misaligned-in-a-bad-way.

I have designed yet another character, and another profile to go along with her!

I wanted to make a code that matched Daphne, so it's got some bright colors goin on, but it also has more detail than necessary, which I think is the key to a good character design and profile.

The dashed borders idea was stolen borrowed from iinkt, who recently used them in a new code. I'm glad she did, because it looks so much cooler with all the dashed borders and I would not have thought of that on my own!

Also, I did some more experimenting with overlapping things and imperfect alignment. It definitely looks much more interesting, but it's hard to find a balance between misaligned-in-a-good-way and misaligned-in-a-bad-way.

.
Nov 22, 2025

Last updated Novermber 2025

warmce@mail.uc.edu

Last updated Novermber 2025

warmce@mail.uc.edu

Last updated Novermber 2025

warmce@mail.uc.edu